BSP COLLISION HIT

This command will return a value of one if the specified collision index hit solid BSP geometry during the last rendering cycle.

  Syntax
Return Integer=BSP COLLISION HIT(Collision Index)
  Parameters
Collision Index
Integer
This value is an integer number such as 1.

  Returns

This value is an integer number such as 1.

  Description

Use this command in combination with the BSP COLLISION X, Y and Z to return sliding collision data from the collision event.

  Example Code
No example code is provided for this command
  See also

WORLD Commands Menu
Index