BSP COLLISION HIT
This command will return a value of one if the specified collision index hit solid BSP geometry during the last rendering cycle.
Return Integer=BSP COLLISION HIT(Collision Index)
Collision Index
Integer
This value is an integer number such as 1.
This value is an integer number such as 1.
Use this command in combination with the BSP COLLISION X, Y and Z to return sliding collision data from the collision event.
No example code is provided for this command
WORLD Commands Menu
Index